Html5 map streaming question

Is it possible to make streaming level to be downloaded upon entering streaming trigger box, or am i forced to download entire map at once?

Side question: html5 works on 32bit browsers?

No. That is something which doesn’t work right now out of the box, the whole map (atleast one) needs to be downloaded before hand.

Getting streaming working correctly is something on our radar and will actively pursue it in future releases.

Hi, I have a related question.

How well does level streaming currently work with html5? Like when the player reached the border of a map, can the other map be made to download and can its progress be shown to players?