Download

HTML5 - GET Request not work

Hi,
I created simple class to download data from website.
This code works excellent on windows system.
HTML5 returns error that it cannot connect with given url (“localhost/software/testData”).

cpp:



// Fill out your copyright notice in the Description page of Project Settings.

#include "HttpTest.h"
#include "Engine.h"

// Sets default values
AHttpTest::AHttpTest()
{
    // Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
    UE_LOG(LogTemp, Warning, TEXT("Creating WebManager..."));
    PrimaryActorTick.bCanEverTick = true;

    // Get the HTTP module
    m_http = &FHttpModule::Get();
    m_http->SetHttpTimeout(600);

}

void AHttpTest::Destroyed()
{
    UE_LOG(LogTemp, Warning, TEXT("Destroying WebManager..."));
}

// Http call
void AHttpTest::GetData()
{

    TSharedRef<IHttpRequest> Request = m_http->CreateRequest();
    Request->OnProcessRequestComplete().BindUObject(this, &AHttpTest::OnResponseReceived);
    //Request->OnRequestProgress().BindUObject(this, &)

    Request->SetURL("localhost/software/testData");
    Request->SetVerb("GET");
    Request->SetHeader(TEXT("User-Agent"), "X-UnrealEngine-Agent");
    Request->SetHeader("Content-Type", TEXT("application/json"));
    Request->ProcessRequest();


}

// Assigned function on successfull http call
void AHttpTest::OnResponseReceived(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful)
{
    if (GEngine)
        GEngine->AddOnScreenDebugMessage(-1, 15.0f, FColor::Yellow, TEXT("Response received!"));

        m_names.Empty();
        m_names.Add(FString::FormatAsNumber(Request->GetStatus()));
        m_listUpdated.Broadcast(m_urls, m_names);
}


Request->GetStatus() = 2, what means “Failed because it was unable to connect (safe to retry)”.
How to fix it?