HTML5 Dynamic objects

Hello!

As well as I know, Unreal Engine doesn’t export dynamic lighting to HTML5. So, when I’m try to adding a dynamic object to a scene with a static lighting, object became completely black. Is there any way to use a dynamic object in a static lighting? Or i’m just doing something wrong?

Thanks in advance.

Hey Pettrovich -

The black effect that I am seeing in your image is usually a result of incorrect unwraps on your mesh. Can you look at the unwrap and see if your lightmap unwrap has overlapping islands or if the islands are not in the 0 to 1 space.

Thank You

Eric Ketchum

Yes, the model is unwraps properly. Here the screenshot with marked this mesh static mobility and rebuild lighting.

Ok, if someone interested the problem solved with Lightmass Character Indirect Detail Volume

Also, rebuild lighting after adding the volume. That worked for me too. Added the volume on my map around the objects and then rebuilt lighting. Thanks for posting your solution!