HTML5 different errors when lunched

Hey ,

Thanks for the reply. I reinstalled everything, even python and Emscripten and started from scratch, that helped me to compile now and found out another thing, I up’d the HEAP too high (2048), lowering that back to 1024 let me run the HTML5LaunchHelper on local perfectly on both browsers.
And the unzipping the cooked files helped as well, but load time went up and that’s not good. This is a simple FPS project with no extras and it took so long. Is there’s a possibility to up the loading time?

Thanks,
Kaupo