I m trying to make a html5 browser game its very simple, I made a inside out sphere with a 360 video on it and a sphere which you can click to fire a matinee. I packaged the game in projekt launcher and it loads up the game at nightly correctly but i m always stuck at launching engine… in chromium its the same.
i always get 0 error and 1 warning called HTML5 does not implement Deploy…
i uploaded the project launcher log too link text
ahh and btw i used Bluprints for this project because im not well at c++
i set packaging up like this
Launch UnrealFrontend
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Switch to ‘Game Launcher’ tab
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Choose ‘Advanced…’ at the left
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Create a new profile (if one does not already exist) by clicking the ‘+’ button in the upper-right
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Build: Do you wish to build? (tick this checkbox)
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Cook: By the book (selected any maps you want to cook under the Cooked Maps group)
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Package: Package & store locally (fields can be blank)
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Deploy: Copy to device (add a new group and tick item with HTML5 icon)
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You can now ‘Launch’ the build process