I’m currently using 4.3 and have been attempting to re-build the Tappy Chicken demo as HTML5.
I’ve followed the steps on the UE4Answer HUB and have manged to compile the demo successfully.
This generates a bunch of files; the two biggest files are the TappyChicken.data (25.1 MB) and the rather large UE4Game.js (172 MB). I’m currently compiling building in “Development Mode” so I presume that is contributing to to file size… haven’t gotten Shipping to work yet.
Is there any way to get these file sizes reduced? What is a realistic target size at this point?
Thanks in advance.