Hi everyone, I will try to keep this simple… I know Twinmotion was built on top of Unreal Engine, but its mostly an standalone app. So the question is, would Unreal Engine be capable of create an online (HTML5) viewer (similar to Autodesk Forge Viewer) where you can upload, store, and see BIM models and their metadata? If so, how would be the general workflow for that? Do I need to create some sort of “HTML5 viewer game” or something? Thanks!
Yes. In prior versions to 4.24 this was fully supported by the engine and has since been deprecated as a community feature.
https://docs.unrealengine.com/en-US/…ted/index.html
What this means now is that if you want to build to html5 you need to build your own version of the engine in order to do so and there isn’t guaranteed long term support of this as a feature as it’s reliant on community maintanance. Pixel streaming is seen as the best way to get high fidelity output over the web however web and BIM is prevalent in a lot of 3D BIM applications and UE4 really should be part of this - it’s something we see a lot of value in.
Wow, didn’t know HTML were deprecated. Also Pixel Streaming is something I wasn’t aware of, saddly… I would take a look at it. Seeing UE4 heavily involved in architecture industry they also should be offering more BIM related solutions, definitely a must in today’s construction industry.
Thank you so much for your answer, helped me a lot.