I resolved this effect by change the following settings in the VR_PlayerCharacter Blueprint: Capsule Half Height and Radius to 5 and 3 (for me). Then i can grab objects from the ground (without hit the ground with the controller).
I resolved this effect by change the following settings in the VR_PlayerCharacter Blueprint: Capsule Half Height and Radius to 5 and 3 (for me). Then i can grab objects from the ground (without hit the ground with the controller).