Hello ,
I noticed that you were experiencing some panning when in VR. This may be due to Use pawn control rotation being checked to true. Could you try going into your camera and making sure that this is turned off. I have a few questions concerning the issue with the controller that will help narrow down what issue it is that you are experiencing.
Quick questions:
- Can you reproduce this issue in clean project?
- If so, could you provide a detailed list of steps to reproduce this issue in a clean project?
- Could you provide screen shots of any blueprints that may be involved with this issue?