HQ Residential House is a fully equipped interactive American-style house with openable doors and the ability to walk inside. You can create a whole neighborhood with the endless variations of exterior, interior and furniture colors. This package contains over 200 ready to use objects and an assembled demo scene with lighting.
Is the outside shape completely customizable too? For instance, could I make a one-story house or change the locations of the roof peaks for the two-story house?
I’m surprised someone has not brought this up before but the blueprint you use to open the door only works once. After you close the door you can not open it again. Do you have any fix for this? Also looking at the unity version there seems to be a lot more functionality built into that version like turning lights on and off and opening cabinet doors, drawers and so on. Any reason this is not in the unreal version? https://forum.unity.com/threads/released-hq-residential-house.358289/page-2