I have this simple example of floor:

I would love to make this kind of floor with random tiling and emissive “mortar”. Any idea where I should start ?
I have this simple example of floor:

I would love to make this kind of floor with random tiling and emissive “mortar”. Any idea where I should start ?
Hi,
You could make slabs with different patterns. If you want to use texture, make a mask, if you want to use real geometry, use vertex color to mark the emissive zone.
Then you draw the floor using a blueprint that randomly selects a slab.
It could be fun. I’ll try something like this when I have a moment.
Good night | day