I am trying to make a phone cord that can be wrapped around walls and corners, that will whiplash back to its base. I am looking for suggestions on how to approach this, if anyone knows specific tools, methods, or tutorials to do so.
On this channel are 3 videos about cables and ropes and how to make them physical and that they interact with the environment most likely this will help. UE4 How to make Rope/Chain using Bones and Physics Constraints in Unreal Engine 4 & Blender Tutorial - YouTube