How would you add this texture separation on a landscape?

Hey everyone,
Below is an image of what i’m trying to do.
Im trying to cover the blend between 2 landscape layers with a custom texture.
Thing is, i don’t know how to implement the thing

Can’t even think of a way to do it automatically and i hoped that SplineMesh would work with decals but they don’t.
So now i’m out of ideas.

Any suggestion is welcomed.
Thanks

Hi,
You should be able to blend different materials with landscape material. Here is a beginner tutorial: Unreal Engine 5 Landscape Material (beginner tutorial) - YouTube

i don’t think you’ve quite understood my issue there.

You can mix in textures based on spline meshes with virtual textures

Here is a tutorial that explains the process quite well

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