Basically what I am trying to do is have a moving platform in multiplayer that doesn’t cause tons of skipping, snapping, or other weird behavior.
Here is a video example. The platform position is compensating for the lag of the client so the server will see the client jump on the platform correctly but it will also try to constantly update the players position while they are on the platform.
How do I tell the server not to do this or give the client more authority in it’s position? Thank you