Search the forums for Radial Blur material. Somebodies done it already.
It requires some HLSL in the material, so it won’t necessarily compile for all platforms (mainly valid if you’re doing Mobile or Console).
Search the forums for Radial Blur material. Somebodies done it already.
It requires some HLSL in the material, so it won’t necessarily compile for all platforms (mainly valid if you’re doing Mobile or Console).