How would i make it so that when dragging an object along the X-axis, it snaps to a location?

I am currently working with splines and as the title says, I would like to make an object (child component of a blueprint that has a spline component) snap to a location (spline point) when dragging it on the X-axis, while in the editor.

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You can just set the point for the mesh with

You can use a vector with

image

but then you have to search for the nearest point every time you move it, and you’re moving the vector handle, not grabbing the mesh

spline

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