Hi,
I was wondering, what I should do if I want to make a seamless werewolf transformation as an example, without using any Niagara VFX? Would I have to do it all within blueprints or is it something I have to do within sequencer? Any advice on how to achieve this would be very much appreciated.
Well one way of doing it is by using a full body morph morph injector using Genesis 9 as part of Daz Studio
From here you would then use the Daz to Unreal bridge to send to Unreal, with the form included with the morph set inclusion rules, and the transform the genesis 9 base to a werewolf.
Daz Studio is free
The Genesis 9 base is free
The Daz to Unreal bridge is free
The Lycan base will cost you 50 bucks for the G9 base
Granted there is a learning curve involved as full body transformations is not easy but all things as to character development is heading towards parametric design anyways and could be done using a metahuman but I don’t think there is a Lycan injector for MH yet.