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How would i go about making a 2d character in a 3d third person game

Im trying to make a game where the main character is 2d pixel art. I imagine the movement and camera to be connected for example if I moved the camera to the right the angle the charcter appears would change but if i tapped forward the angle of the charcter would change to the correct animation. Im new to Unreal and blueprints, so if it could be explained to a dummy much appreciated.