How would I go about inflating an object?

Pretty much title, but I want to inflate a palm tree like in the valve f stop intro (Valve Archive - F-STOP: Relaxation Island Intro - YouTube)

Hey @joeythefake!

I think the best way to accomplish what you are looking for is with animation using the sequencer. Here is a great non-Epic affiliated video that goes over some of the basics you will need to get the effect you are looking for:

Animating in Sequencer: Creating ‘Ninety Days’ in Unreal Engine 5

I hope the above solution helps get you where you want to go!

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you can bake (point cache/vertex animation) some animated palm tree in some 3d program and import

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You think I could do said ani in Blender and go from there?

Much love, will watch tomorrow!

@eldany.uy

yes you should!

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Cool cool I will watch the above video and see where that gets me and then attempt the Blender route!

i am not a blender user (I use 3dsmax) but you can find some youtube tuts for blender

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Appreciate this vid, but out at 2.78 XD