Hey guys, so I’ve been playing with unreal engine for a very short while, back in the day I used to tinker / make maps with Sapien / 3ds Max, ect for Halo Custom Edition.
It was only until now that I realized how absolutely incredible this engine is. That even someone like me, with so little artistic talent and know-how could come in and craft a map after just a few tutorials.
I’d always talk to my buddies about really “making something happen”, producing / creating a game that was simplistic and almost done as a fun project. I have the funds, I’ve been saving for a very long time but now comes the problem.
I’m clueless on game design. I can’t say that I have enough saved to go out and pay people salaries, but I’d love to find people who would work with me and get a massive share of the game sales. I’d rent out an office if I could find local people.
I don’t know how much is needed and I don’t know what the job market is like. This is not to take advantage of young people looking for work, I’d love to fund the living hell out of it and give them a massive incentive to come together, which of course would be - basically owning a huge share of the game.
Please go easy on me, haha. This is just a pipe dream of mine and since I am so in the dark, I figured that here would be the best place to ask. How much is a realistic budget? What do people want to be paid?
Keep in mind, I would not want to create anything extravagant, but I do have ideas in mind for a neat little shooter.
If I am over simplifying this, let me know. I’d like to assume I have enough saved to AT LEAST put a dent in some of the equipment, legal fees, ect but since I’ve never done it - I could be totally wrong.
Thanks for taking the time to read this and let me know what you think.