So I am trying to design a medieval city on a landscape. I have exactly how the landscape will look within one level. I was wondering how would I go about creating the city within it?
- Would I stream each city section into the main landscape level?
- Would I have to stream the landscape into the separate levels?
I remember in the original UDK there was the level streaming where there was one main map and then you had the separate maps that streamed into it. Does UE4’s level streaming work the same way?