It seems like tick events are disabled in the MyCharacter blueprint but I can’t find an option in the defaults to enable them.
Thanks!
It seems like tick events are disabled in the MyCharacter blueprint but I can’t find an option in the defaults to enable them.
Thanks!
As far as I know ticking is automatically enabled if you use it in Blueprint(Unless you disabled it in C++). To enable ticking in C++ put this in your constructor:
PrimaryActorTick.bCanEverTick = true;
Hope this helps