How work Digital gauge texture or material in ue4? (Example assetto Corsa)

How work Digital gauge texture or material in ue4? (Example assetto Corsa) or forza Horizon 4…

IMG-20210801-220011 — ImgBB image like Digital gauge assetto Corsa.

If u give me the answer, Ty a lot!

  • progress bar in UMG
  • and masked material in UI domain

Look into those 2 topics.

Are u sure?

Yes, quite sure indeed. It’s just a masked progress bar:

https://www.youtube.com/results?search_query=ue4+progress+bar+ui+material+mask

Has been done too many times.

Look into those 2 topics.

vs

Do u give me link for this pls?

Have you actually tried looking? What have you done so far?

Yes, but im in search how make this (not progress bar but, masked material)

There really isn’t much more to it:

You can use a simple PNG with transparent background and then:

Image from Gyazo

Ok, and with numbers, work same? (Ty)

Not same.

Add a Text Box and push in the numbers. You can use Map Range node to translate progress bar percentage into Speed. Or the other way round, ofc.

ty, u are the best!

U can show me this with image, pls? U are the best For answering me and helping.

  • Sedan blueprint

  • updating speed

  • widget

  • widget handles its elements

  • action shot

Image from Gyazo

Project link: