How will Light Map generation work?

Hey guys,

Excited about the update. How will the new lightmap generation work? Does this mean we don’t need to unwrap out models, that UE4 can do it automatically?

Any details yet?


Take a look at this thread: There you will find more information :slight_smile:


Looks like I still have to battle with UV maps. Can’t we get something that will magically generate them for me?!? haha

It’s a new automatic lightmap generation tool, it’s not perfect (no automatic method can be) but it will give better results than what we have now.