How well does Unreal 5 run on the M1 Macbook Air?

This may come across as random, but does anyone here know how well does UE5 run on the M1 Macbook Air? I have been considering picking one up for ios game development and mac ports, but I haven’t been able to find much information on how the air handles it. Any insight would be appreciated!

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Those macbooks aren’t really suited to dev stuff. Just running a packaged game on one causes it to go into orbit :slight_smile:

Hmm. maybe I should turn my attention to the Macbook pros instead?

It’s more the laptop concept. They have two main problems

  1. You don’t get to choose the GPU

  2. There’s no space for cooling anything.

You might be able to get around 1 with an external GPU, but I’ve never tried that.

When I first got into UE, I was developing on an ASUS top end laptop. I blew it up, literally. :slight_smile:

Well this would be a laptop for mobile development, as its impossible to package or even test ios games on a windows machine. I’d be using my windows desktop (equipped with a rtx 3070) for everything else. Several people have run UE5 on M1 macbook pros with great results, I’ve just been wondering if the base M1 laptops would be ok for mobile games, or if I should just use a pro.

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I have developed a little on macs, but not M1s. I’d use the GPU as a guide. They can’t put a decent GPU in the box without the ability to cool it.

Air is definitely for people who want to stroke the laptop, rather than use it. Pro is the way to go.

It’s not supported on any apple products anymore

Experimental Native Support for Apple Silicon is coming in 5.1.

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Where would I be able to find official information about the M1 support? Only things that I’ve found so far with Googling is the forums. Thank you in advance :slight_smile:

You can view the 5.1 roadmap here:

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