How universal do you think vr will be in the coming years project-wise?

You are focusing on the comparison between the direct experience of the two and alienating the implication of the tool in daily social conditions. My (admitting hypothetical) comparison is attempting to include the experience as well as how the hardware will be used in daily life in the home, on the go through the phone or some other device and in society at large (in the car, on the bus, on the billboards at the mall, billboards on the freeway etc. It is obvious how more sophisticated and creative screen technology could possibly be brought into our current social structure in the coming decades, VR requires not just a platform switch but a bit more fundamental shift in our daily lives as a whole. Or is that thought a mistake? If not then is it a really cool…possibly decent sized…but ultimately niche market? This is what I am trying to dig out of you, how will VR compare with advancing screen technology in this wider sphere of implementation? Are the two competing or will they work together? Will screens as a whole be a thing of the past?

Just food for thought, one future business man could say lets try to market vr glasses and contacts to the mainstream. Another could say, no one wants to wear glasses when they don’t have to and no one wants to put contacts in there eye balls everyday just to use the internet…why not just create holographic die that creates a screen on the users hand…which has more mass market appeal?