How to you open your projects for debugging?

Hey, I was wondering how you people open your projects in your workflow. I used to open projects from the unreal launcher, but my attach to process style debugging doesn’t work… so I open the project from visual studio hitting F5 and launching the editor every time. This seems terrible because I have to open the editor every time, but this is the only way I can hit breakpoints while debugging. Does anyone else re-open the editor through visual studio every time like this or is this dumb and I should go work out what is wrong with my setup?

Unfortunately you have to restart the engine every time if you debug through VS.