How to write a custom event with many pin?

:slightly_smiling_face:

hello

I am a UE5 beginner with poor English and am currently studying blueprints. Recently, I have noticed a strange phenomenon

There are many pin for custom events. How to do this?

toppp

The blueprints below are all written by others

I haven’t found a similar tutorial yet. Could you please remind me how to write this type of custom event?

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thank you :smiling_face_with_tear:

Add new custom event.
Click on it and in inputs you can add inputs their type (float, bool, vector etc)

You can also drag a pin onto a ready event to add that variable type directly to the input (might need to rename it though)

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:sweat_smile: Thank you very much. I was too impatient to look at the detail panel on the right, and I forgot what I had learned before. Thank you very much for your reminder. Wishing you a happy life . Good night, goodbye

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