there are 3 steps for work with seurat
1 - capture
2 - processing
3 - importing
I’m stuck in step one, and the plugin is for step one. For capture the scene.
Step 2 is made in a standalone software and the result is an OBJ and a image, and the instructions you post are for that, step three. So, there are no instructions for step one, where you need to install and run the plugin.
I managed to capture in unity and then import the 3D into ue4 without problem. But i need to capture directly from ue4.