I am a back-end developer (web apps) and I usually work with TFS (Team Foundation Server) to synchronize all my work with the rest of my team.
Im trying Unreal Engine 4 but I can’t really understand how im supposed to work with other people.
I started from a visual studio solution and added that solution to TFS,
the code is in sync but when I do some work using the editor I have to save everything in a .umap file which of course is not part of the solution.
Even then I would still have the Content folder to sync!
so how do you handle all these situations?
and what happens when a new engine version is released? how do I upgrade my project?