Hello everyone
I’m trying to create a simple house level making my own modular house pieces
I’m very experienced in 3D modeling. But I’m finding new issues the more I get into it
My main issue is UV limitations due to Lightmap
I can’t overlap faces in because UV map, it seems. And because of that, I can’t properly tile my geometry using more complex textures
Add to that the fact that I would like to have different materials in opposite sides of the wall (or ceiling/floor)
I tried a few alternatives but didn’t find any solution yet.
Does anybody know a method to make this works?
If 2 sided walls are this complex already, I wonder how much difficult would be to make a window