How to work in a team with Cineware in UE and handle assets over to s.o. without C4D-license?

Hey, I have created some assets with Cinema4D 2023 and imported them to UE5.2 with Cineware 2023.2.1. I want to give them to someone who uses the Unreal Engine - but he does not have a Cinema4D-License (that is obligatory for the plugin Cineware to work?). Is there a way to do so?

I am new to UE, so maybe I am missing something in UE, f.e. how to bake or cache geometries? Or is there another way to break the link to the C4D-file (Cineware)?