I’m trying to play with graphical settings, by using vsync there’s quite amount of noticable input lag… I tried to disable vsync in my game’s final build but the tearing is visible too. So I wonder is there a solution to get vsync working at same time no input lag or ways to reduce it??
Thanks in advance!
Have you seen this
It could be related to your monitor or GPU settings.
Basically, a volitile fps range can get the GPU to severely limit the FPS. Solutions are:
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Look at optimization ( if you have efficient and inefficient areas in close proximity, it will cause this )
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Enable adaptive vsync on the GPU ( in the driver control panel )
Yes, I’ve had the smooth frame rate enabled also adaptive vsynp turned on in my GPU settings. Although my frame rate is super high, I still notice a input lag in the final build - the weird thing is in unreal editor, the frame rate is lower but it feels almost no input lag at all, with same settings of the final build…
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Hmmm, stumped…