Hello, I’m very new to c++. I’m trying to to get the world location of a Component but i keep getting a pointer error. I don’t understand why i’m getting this error or what to do. I’ve tried multiple ways of writing it out but nothing works. I also went searching online for how to use “GetComponentLocation” but there is little to no help with any c++ code and the UE4 API doesn’t help someone new like me at all. Its probably very simple fix. If someone out there could tell me what to do or write an example of using this function as it would only take a few minutes , Thanks!
btw i was using: USceneComponent::GetComponentLocation
Please refer to the image i’ve included