Good afternoon and thank you for reading.
I am trying to implement an in-game drawing functionality that allows users to draw onto a surface. From my searching, it appears that a widget is an appropriate tool for the job. However, When using the Draw Line node, it requires a context input (Paint Context Structure). A previous similar question found an answer in overriding the On Paint function, but alas, I see no On Paint function to override in my editor (perhaps it’s gone now?).
Any help would be greatly appreciated.
Regards,