Hi,
I’m trying to get Unreal 5.5’s new Native First Person Rendering feature to work with Nanite.
I am able to get it working with regular Skel mesh, and able to get it working with non nanite static geometry. It seems to have issues with me when dealing with nanite geometry. The release did state that it is supposed to work with nanite.
I’m curious if anyone has been able to get it working with nanite on their projects.