Hi,
Let me question how to use Virtual Texture on UEFN.
I purchased this item on UE market [Modular Exhibition/Gallery in Environments - UE Marketplace (unrealengine.com)]
Modular Exhibition/Gallery in Environments - UE Marketplace
When migrating it from UE to UEFN and then starting UEFN session, this error occurs and fail to start Fortnite:
“[AssetLog] /{Myproject}/Textures/Classic/4096/Classic_4096_aiSSCeilings_Emissive : Block 1001 of the non-cinematic UDIM texture is too large 4096x4096 Block 1,001 is too large 4096x4096, please reduce the block size to 2,048 or less. (FortValidator_Textures)”
These textures are Virtual Texture. I tried to reduce these size on its LOD Bias, but the same error still remain.
How to handle the Virtual Texture to start and use on Fortnite?
Regards,