What I wanted to do in my blueprints was to delay execution pins in between nodes, so that I can get to see my blueprint process in slow-mo (debugging). But the Delay node apparently screws up some of my variables in runtime. Is there a way to use Timer nodes as a substitute to delay blueprint processes / execution pins? Below is screenshot of my blueprint
Better use Breakpoints if you want to debug anything.
In the Blureprint Debugger you also have the option to move on stepwise or by skipping a frame.
It might also be a good idea to put in a Print String or Print Text node at some point, just so you’ll know if the program is doing anything.