Hello,
I’m new to metahuman, anad especially how to make a metahuman from skeletal mesh.
So if you need more explanations from me, please let me know.
I hava a skeletal mesh with all materials, textures, hair, etc… done. It’s ready to be used.
But to use Live Link Face on iPhone, I need to create a metahuman based on it to use the blend shapes. I know I can remap them from the names of ARKit to the ones I have, but because I have a lot, I would prefer to juste create a metahuman.
The problem I have is that, when I create a metahuman from my skeletal mesh (that has already all materials and textures done), the materials do not go to the created metahuman.
How could I make this happen ?
Either before creating the metahuman, to pass all I need to the metahuman, or when it’s already created, to use the materials, textures, hair from my correct skeletal mesh, to the blueprint metahuman.
Hope I explained well enough for you to understand.