Hello everyone !
I am using the animation system of UE4 and I want to make a mask between the top of the body and the bottom to apply distinct animation to each of them. I am trying to find a node to do this. I found Layered blend per bone. But the problem is that I don’t know how to use it : it only has one input pose pin and I can’t do anything in the details ! I tried right clicking in every line of the detail panel but there was nothing interesting.
Here are some screenshot :
So I am asking you how to use the layered blend per bone node ?
Thank you for answering me !