How to use the Input Key Selector in a keyboard only game?

Hey guys,
I am working on a small game that is controlled by keyboard Action Inputs only for which I want to allow the player to set its own key bindings. After looking at few tutorials it seems using an Input Key Selector in my widget is the way to go for capturing custom key bindings but that seems to only work when the mouse clicks the button to fire the “On Is Selecting Key Changed” event.
Any idea on how I can get this event fired from a keyboard press instead?
Or any other suggestion on how to handle my custom bindings using keyboard only?
Thank you very much :slight_smile:

In your widget to set keys add a keyboard focus node after the contructor