Hi, there is a decorator “Gameplay Tag” in the behavior tree, it refers to an object from which you can check the status of game tags and I can’t figure out how to assign tags to the object being checked that can be checked, I’ve already searched the entire Internet, but I haven’t found an answer. Thanks.
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Hi!
- 1st of all try to enable “gameplay tag” plugin (it usually goes with gameplay ability system)
- Also try to search for GameplayAbilitySystem. It will require some C++ setup though
- If you will need more information on Gameplay Ability System you can check this repository GitHub - tranek/GASDocumentation: My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
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