How to use the Asset Manager ?

Hi,

A quick question about a rather new feature:

“The Asset Manager is a new global object that can be used to discover, load, and audit maps and game-specific asset types in the editor or at runtime.”

Does anyone know how to use this?
Somehow I cant find anything in the official docs…

Cheers,
Klaus

You can find more information how to use it in linked files in this Answerhub

Thanks for the link :slight_smile: