I have a master skeleton and all other skeletons derived from the master.
The sub skeletons are simply positional changes for the bones but they maintain the same bone orientations.
I would like to create 1 physics asset for the master and apply it for the children.
I am hoping the physics asset components simply re-position themselves to the new joints positions.
In practice, when I change the preview mesh dropdown on the physics asset, at first it looks like the components re-position themselves, but when I press simulate, they all pop back to the positions where the original skeletons components were authored. - Any way to fix this?