How to Use Textures from Blender

I have Blender file with textures. When i want to import blender textures in to unreal engine 5, my textures mess up. Even i try to material all textures. How can i solve this? i searching it 4 weeks still dont know.

Greetings @Lugvein !

I see this is your first time posting in our forums!
Welcome to the Unreal Engine community! :medal_sports:

Just a reminder: :reminder_ribbon: I moved your topic from the Off-Topic forum category to the Asset Creation forum category. To assist you, I added the tags “question”, “UE5-0”, and “Textures”. This helps ensure that your question will be seen in its proper place, and it keeps the forum polished.

When posting, please review the categories to ensure your topic is posted in the most relevant space.

'- Your Friendly Neighborhood Moderator

Blender Materials are not per default compatible/ interchangeable with Unreal Materials. If your Blender Material is more complex than:
[Image] → [Material]

You typically need to rebuild the Material in Unreal Engine.
Another way would be Baking your Blender Material into one Texture. Like this
This process might be a bit difficult the first time around, but once you get the hang of it, it´s very useful.

Bonus Tip: I can HIGHLY recommend the Bake Tool Add On for Blender. It has saved me so much time and frustration.