So I have a bunch of child blueprints and I want to switch between them and spawn them with one event while setting spawn exposed variables. This works without the select node and using 1 set class but I would really really like to use the select node for the classes because it would require 7x less code and editing this code would be much much easier then too.
Thanks in advance!
The errors are like this btw “In use pin Max Health no longer exists on node SpawnActor . Please refresh node or break links to remove pin.”