How to use Radial Force or Thrusters?

please tell me how to make add radial force to a charecter simulating rocketjump?

Hello,

Have you taken a look at the Content Examples and the Physics map? There is an example of what you may be after in example 1.4 using a Thruster as well. You could also use the Launch Character node in your Blueprint if you are attempting to create a player “rocket jump”.

-W

Im trying to recreate a Rocket Launcher exactly like in quake3, using bluprints

So a projectile weapon? There is an example of this in the FPS Blueprint Template, although you’d need to modify the behavior of the projectile.

-W

How?)) This is my quastion in first place)