please tell me how to make add radial force to a charecter simulating rocketjump?
Hello,
Have you taken a look at the Content Examples and the Physics map? There is an example of what you may be after in example 1.4 using a Thruster as well. You could also use the Launch Character node in your Blueprint if you are attempting to create a player “rocket jump”.
-W
Im trying to recreate a Rocket Launcher exactly like in quake3, using bluprints
So a projectile weapon? There is an example of this in the FPS Blueprint Template, although you’d need to modify the behavior of the projectile.
-W
How?)) This is my quastion in first place)