please tell me how to make add radial force to a charecter simulating rocketjump?
Have you taken a look at the Content Examples and the Physics map? There is an example of what you may be after in example 1.4 using a Thruster as well. You could also use the Launch Character node in your Blueprint if you are attempting to create a player “rocket jump”.
Im trying to recreate a Rocket Launcher exactly like in quake3, using bluprints
So a projectile weapon? There is an example of this in the FPS Blueprint Template, although you’d need to modify the behavior of the projectile.
How?)) This is my quastion in first place)