Hi, I want to use the built-in Python in Unreal Engine to retrieve the names and version numbers of Unreal Engine’s built-in plugins. I checked the Python API documentation but couldn’t find a direct method for this. Could someone help me? Thank you!
Additionally, after retrieving the plugins, is there a way to differentiate between those that are installed plugins and those that are built-in plugins?
Hey - any luck with that? I’m looking for a solution to a similar problem. I’d like to be able to check with Python what plugins are installed and their paths.
If you need to run this through a Python script, you’ll need to add it to an Editor Utility Widget or a Blutility script, then call the script from your Python code.