Package your plugin to a folder and delete the Source
directory.
PS:
-
UE4Editor-BinaryDemoPlugin-1641.lib
is an incorrect file. It should beUE4Editor-BinaryDemoPlugin.lib
and without number at end. -
RuntimePhysXCooking
is noUObject
class, and it’s dll/lib/a/so files also haven’t anyUObject
class’s implements.