How to use precompiled uobject plugin?

Package your plugin to a folder and delete the Source directory.

PS:

  1. UE4Editor-BinaryDemoPlugin-1641.lib is an incorrect file. It should be UE4Editor-BinaryDemoPlugin.lib and without number at end.
  2. RuntimePhysXCooking is no UObject class, and it’s dll/lib/a/so files also haven’t any UObject class’s implements.