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How to use "Play Animation with Finished event" node

Im trying to use the “Play Animation with Finished event” node to play an animation and fire off an event when the animation finishes playing. My current setup is as shown in the image, but for some reason the animation I am trying to play does not play. Anyone know what may be wrong? I am using the node incorrectly?

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I had the same problem here and it seems that calling the node with a ref to self in the “Widget” input makes it work. I don’t understand why it doesn’t call the ref by itself like a lot of other functions when you don’t specify a ref.